Sefirah game




















Sefirot is that ancient game that allows a playful activity, divination and meditation at the same time. An arcana deck is the central piece and, as a whole, brings a new discourse for the Tarot communities. It contains 78 cards to display in a two-side board and according to rules promoting personal choices and combinations, while exploring and understanding the divine, in oneself and the other. The deck has been designed beyond Marseille and Rider-Waite-Smith conventions, and orthodoxy in general.

With a very meticulous and detailed artisan elaboration, the graphs help discovering the occult in constellations and symbologies, deepening in additional layers of meaning inside the elements of the decoration. The preparation has been done very carefully too, and offers a long-term high quality in attention to sustainability of the environment.

Depending on the chosen version, you use one side or the other of the board. Those cards will have to be «solved» for divine knowledge to reveal. For players to define where to place them, they have to know the spaces and also bear in mind the chosen activity: exploration, divination, competition, cooperation?

Each player also takes minor arcana one by one or in a group, and decides what major arcane to combine it with, or which adjacent major one place them between forming a «bridge» between them. To define which minors to group and which major to combine them with, we have to bear in mind their numeric values and define which major arcane to solve. Spaces in the board sefirah and spheres are occupied with major arcana.

A major arcane can absorb one or more minors the ones the player has grouped only if the sum of the values of these last ones is equal or lesser to its number. When the value of a major arcane is equal to the sum of values of the minors that it absorbed, the major arcane is solved.

With the same logic, to solve bridges, the total value of the minors placed between the major ones has to be equal to the sum of values of the two major ones connected by that bridge which must not have minors upon them. In any case, if the sum absorbed is lesser, then remains an unsolved value until another minor arcane is placed upon the major one or the bridge , with whose added value can be equalled the value of the major or the total value of the majors in the bridge.

To reach higher knowledge, you must first know yourself. As you strive for knowledge, you explore your relationship with the divine realm.

Knowing your own soul provides insight into divine patterns, and likewise, understanding divine patterns provides insight into your soul. It uses the Celestial Field board, with 13 spaces to fill between the Sun and the Moon, the luminaries placed in the extremes. Players also occupy those opposite places on the board, one closer to the Sun and the other closer to the Moon, with the chance to place minor arcana upon the majors of the other player!

Luminaries can also be combined in the centre of the board Solstice , which in this version encourages cooperation and communication between players. The prowess of the mind is the highest good. Wisdom can be accumulated by the gleeful activity of play. What better way to train the mind than in joyful competition?

A play for the stars…a battle of the wits. It also uses the Celestial Field board but is played by taking spaces away.

The player with a higher score wins the one who has occupied more spaces and solved more arcana or the one who has not lost during the game that is, that was able to move according to the rules. This week was the week of Hod in the Counting of the Omer.

This article will certainly give you a deeper insight on the compelling potential of. As an American Ashkenazi my knowledge of the Sefirot comes mainly through art and literature. As a scientist I am fascinated by the influence of Jewish mysticism on mathematics. Thanks for providing information in English.

The Ten Sefirot: Introduction. Imry GalEinai Jan 27, Pin It. Imry GalEinai. Apr 28, Comments off. Norm Stein February 9, Leave A Comment Cancel reply. Newsletter Subscribe. Isaac: Laughter and Metamorpho Who was Isaac? It made Klein's transmigration and resurrection possible and granted him powers as he advanced in his sequence. Transmigrators who were released through Sefirah Castle would soon get contact with the Fool Group, due to the Law of Beyonder Characteristics Convergence.

After promoting to Sequence 2, Klein finally understood that the core of this space is the door of light, which is also the true Sefirah Castle. The space above the gray fog, on the other hand, is the realm of god that comes with the Sefirah Castle. Sefirah Castle has certain properties that enhance Klein's abilities.

He is able to remove interference from divination, enhance his own divination power, shield him from high Beyonders and gods, mythical items. Items that stay in the Sefirah Castle will be slowly tainted by the aura of Sefirah Castle that can be detected by some existence for example Arrodes , and ordinary objects can slowly turn into Sealed Artifacts.

The crimson stars in the gray fog are connected to people in the real world. Some people who own certain objects such as Audrey's bronze mirror and Cattleya's celestial globe have a stronger connection to the fog and can be easily drawn into the fog. After Klein made up Mr. Fool's honorific title, the Sefirah Castle is able to receive prayers and save them for Klein to check-up afterward. Through rituals, people including himself can sacrifice items to him and accept items from him with the help of the Sefirah Castle.

Klein can also summon his Spirit Body through a similar process. After becoming a Sequence 6: Faceless the gray fog has started to truly integrate with Klein's body in the real world. After fully digesting the Scholar of Yore potion, his connection with the Sefirah Castle is further strengthened. Upon becoming a Sequence 2: Miracle Invoker , Klein has full control over the Sefirah Castle , and is able to bring out more of the Sefirah Castle' s power.

He can freely enter the Castle just with his thoughts [9] , and inside it he possesses power almost at the level of a King of Angels , as well as access to a majority of the abilities of Planeswalker and Trojan Horse of Destiny.

Additionally, while in the real world, he can borrow the power of the Sefirah Castle to create a domain, where he has power equivalent to a Sequence 1. After becoming a King of Angels who contains two sequence 1 characteristics, Klein is able to use all powers under sequence 0 for Error Pathway and Door Pathway outside the Sefirah Castle. According to Klein, if he became a King of Angels who had accommodated the Fool's Uniqueness , his level and strength will at least reach the level of a True God.

Lord of the Mysteries Wiki Explore. Kings of Angels Angels Saints.



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